The much-anticipated sequel to Cyberpunk 2077—commonly referred to as Cyberpunk 2 or Project Orion—has officially transitioned from concept to pre-production. Despite the lack of a formal title, the project now carries momentum with growing development teams across Boston, Vancouver, and Warsaw. At the same time, the original game continues to receive meaningful updates and retains robust sales performance. This article walks through the most recent details, timelines, and industry context, blending hard facts with human observation, minor slip-ups, and industry realism.
The sequel is no longer just a rumor—CD Projekt Red (CDPR) confirmed in mid‑2025 that Cyberpunk 2 has advanced into pre-production, with roughly 96 to 135 developers already assigned to the project (theverge.com). This rise from earlier conceptual stages indicates a firm commitment, yet the early phase means a release is still years away.
Importantly, CDPR plans to scale the development team to 300–500 developers by 2027, split among Boston, Vancouver, and Warsaw (en.wikipedia.org).
Given the typical AAA development pipeline—from pre-production to release—spans four to five years (gamingbolt.com), analysts place realistic release windows between late 2028 and Q4 2030.
Based on developer statements and job listings, Cyberpunk 2 aims to return players to Night City while adding a new, dystopian urban sprawl described informally as “Chicago gone wrong” (en.wikipedia.org).
Moreover, co-CEOs have hinted that multiplayer functionality is being considered, though not confirmed (gamesradar.com)—a notable shift from the single-player-only approach of the original.
Despite the sequel’s early development, Cyberpunk 2077 remains far from forgotten. Update 2.3, released in mid‑2025, introduced several new vehicles (including a customizable motorcycle), autonomous AutoDrive, improved Photo Mode, and advanced tech support such as FSR 3.1 (with FSR 4 teased) and HDR10+ (polygon.com). Developers have signaled that further updates and even DLC are still possibilities (gadgets360.com).
The Phantom Liberty expansion, launched in 2023 and later ported to Nintendo Switch 2 and macOS, has exceeded 10 million copies sold, demonstrating the franchise’s enduring appeal (theverge.com).
While fans await Cyberpunk 2, CDPR’s attention is spread across multiple high-profile projects:
This busy slate underscores CDPR’s ambition, while also hinting at realistic pacing for Cyberpunk 2 given finite resources.
“Our journey from pre‑production to final release takes four to five years on average.” — CDPR Co‑CEO Michał Nowakowski
| Insight | Implication |
|———|————-|
| Pre-production active with ~135 developers | The project is real and getting structured |
| Team aiming to scale to 300–500 by 2027 | Signals a phased ramp-up likely aligned with full production |
| Release projected between 2028 and 2030 | Aligns with typical AAA cycles—realistic expectations advised |
| Multiplayer being considered | Could add complexity to scope, timelines, and technical demands |
| Original game still maintained and profitable | Keeps fan engagement high and reduces sequel pressure |
The sequel to Cyberpunk 2077—for now dubbed Cyberpunk 2—is officially under development, but remains in pre-production with deliberate pacing. The most realistic estimates suggest a release window between 2028 and 2030, shaped by team scaling, technical ambitions, and CDPR’s packed project roadmap. Meanwhile, Cyberpunk 2077 continues to thrive on updated content and expansion success, reinforcing a solid foundation ahead of the sequel’s eventual arrival.
For fans: patience is prudent, but with strong foundations and deliberate scaling, Cyberpunk 2 has the potential to meet high expectations and avoid past pitfalls.
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